Showcase of the 24 best indie, classic and the best known czech games
INTERVIEW: FAMU
We finished the series of video interviews with a game design teacher and developer, Michal Berlinger, who teaches this field at FAMU in Prague. He will tell us how and why it is important to educate in this field and how it is successful in our country. FAMU (2020 / Praha) The new Master’s […]
Read moreINTERVIEW: Hangar13
The penultimate video interview is dedicated to the Hangar13 development studio, from which the legendary game Mafia comes. We will talk about the studio, as well as the latest news with developer Roman Hladik. HANGAR 13(2014 / Brno, Praha, Novato, Brighton) Hangar 13 is part of the 2K Games family of development studios and consists of teams based in four locations. The majority of the developers are based in Brno and Prague (CZ), as well as Brighton (UK) and Novato (USA). Some of the team members worked on the development of the first two installments of the Mafia series, Mafia: The City of Lost Heaven (2002) and Mafia II […]
Read moreINTERVIEW: KikirikiGames
We talked to co-founder Jana Kuklova about the game studio with the original name Kikiriki Games, which specializes in developing accessible and inclusive mobile games specifically for visually impaired individuals. She’ll tell us how this market has opened up for disabled citizens in the next episode. KIKIRIKI GAMES (2021/ Brno) Founded by Jana […]
Read moreInterview: Warhorse Studios
Our seventh interview was with Martin Klíma, developer and one of the founders of Warhorse Studios. He told us not only about the beginnings of the studio, but also how the games from this unusual studio have been developed and what we can look forward to. WARHORSE STUDIOS (2011, Prague) Warhorse Studios […]
Read moreInterview: Bohemia Interactive
In the fifth episode, we meet the CEO of Bohemia Interactive Studio, Marek Španěl. In 1999 he founded the studio focused on realistic combat simulations together with his brother Ondrej and Slavomir Pavlíček. The original concept of games brought the studio not only worldwide success, but also cooperation with military forces of various countries. […]
Read moreInterview: Hangonit Studio
In the next episode of Infinite Universes Czech Games and Their Global Success video interviews, we talked with computer game designer and creator Vladimír Kudělka not only about Hangonit, but also about their first successful video game and their plans for the future. HANGONIT STUDIO (2011 / Brno) The studio was founded and […]
Read moreInterview: Charles Games
The fourth episode of the new online project of Czech Centres and Radio Prague International called Infinite Universes was dedicated to the Charles Games studio. We talked about the studio with manager of communition Ondřej Trhoň. CHARLES GAMES (2020/ Prague) The internationally acclaimed independent game studio, a spin-off of Charles University in […]
Read moreInterview: Keen Software House
The third person invited to the video interview is Slovak programmer, developer and entrepreneur Marek Rosa, founder of Keen Software House. KEEN SOFTWARE HOUSE (2010, Praha) Founded by the Slovak programmer, developer and entrepreneur Marek Rosa, the studio specialises in computer games that combine science and creativity. The studio’s first game was Miner […]
Read moreInterview: Amanita Design
In the second episode of the video interviews of the joint project of Czech Centres and Radio Prague International, Jakub Dvorský, founder, designer, artist and animator of one of the most original Czech studios Amanita Design, will introduce himself. The uniqueness of their games has gained popularity all over the world. AMANITA DESIGN (2003 […]
Read moreIntroduction to the Czech Gaming Scene
Czech Centres and Radio Prague International have jointly prepared a series of 10 short videos thematizing the current Czech gaming scene. Today we present the first of them – the opening episode, in which the founder of the Czech and Slovak Games Archive, Miroslav Žák, and the director of the Czech Game Developers Association, Pavel […]
Read moreDICTIONARY
Genres – Adventure: the player solves various quests and progresses through the story to a distant goal, with an emphasis on exploring and solving puzzles – Action: the goal of the game is to eliminate enemies, most often by dynamic virtual fights – MMOG (Massively-Multiplayer Online Game): a game with a huge player base who […]
Read more