Kingdom Come: Deliverance

Game image - Kingdom Come: Deliverance
Development Studio:
WARHORSE STUDIOS
2011 / Prague
Genre:
RPG
Release date:
2018-02-13
Development time (years):
4
Sold copies (2023):
MILLIONS
Number of developers:
240
Languages:
12

In the game, Henry, a humble blacksmith, witnesses the invasion and destruction of his home. Seeking vengeance, he embarks on a perilous journey through medieval Bohemia. The narrative unfolds in a realistic, non-linear fashion, shaped by the player's choices. Along the way, Henry faces political intrigue, battles, and moral dilemmas, ultimately influencing the fate of the kingdom. The game is lauded for its historical accuracy, immersive world, and intricate storytelling, providing players with a challenging and authentic medieval experience.

  • The Best Known
  • Middle Ages
  • realism
  • revenge

Trivia

The game locations are based on real-life historical sites in the Central Bohemian region. Rataje andTalmberk Castles, and the Sázava Monastery are popular tourist destinations among international fans of the game.

The official soundtrack was recorded by a symphonic orchestra at the Rudolfinum in Prague.

The Game had its own research Historian during development.

Kingdom Come: Deliverance is a Kickstarter Success Story. The church frescoes featured in the game were painted with the portraits of several generous donors who contributed to the crowdfunding campaign.

Experienced sword fighters performed motion capture for the realistic combat.


Awards (selection)

Czech Game of the Year: Best Czech Game of the Decade 2010-2020 (CZ, 2021)


Publisher

PLAION

Image gallery
About studio

WARHORSE STUDIOS

Warhorse Studios is one of the largest Czech studios, founded by experienced game developers Dan Vávra (the creator of the games Mafia and Mafia II) and Martin Klíma (Dračí doupě, UFO). A year after the release of their debut game Kingdom Come: Deliverance (2018), the studio was bought by Koch Media (now PLAION). The developers at Warhorse Studios are currently working on a new, undisclosed game.

Interview: Warhorse Studios

Our seventh interview was with Martin Klíma, developer and one of the founders of Warhorse Studios. He told us not only about the beginnings of the studio, but also how the games from this unusual studio have been developed and what we can look forward to.    WARHORSE STUDIOS   (2011, Prague)     Warhorse Studios […]

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