CREAKS

Game image - CREAKS
Development Studio:
AMANITA DESIGN
2003 / Brno, Prague
Genre:
Adventure
Release date:
2022-07-22
Development time (years):
8
Sold copies (2023):
Hundreds of thousands
Number of developers:
8
Languages:
15

The game is an exploration of imagination. Featuring hand-painted artwork, precise animation, eerie sounds and an original score by the British composer Joe Acheson a.k.a. Hidden Orchestra, the game takes players into a mysterious world full of logic puzzles and strange phenomena. The player ventures into unexplored corners of a mysterious mansion inhabited by peculiar creatures and furniture monsters. Solve dozens of carefully designed puzzles, search for hidden paintings and uncover a great mystery.

  • The Best Known
  • Atmosphere
  • Logic
  • Hand drawing

Trivia

The concept was created by the artist Radim Jurda as his diploma thesis at Prague’s Academy of Fine Arts Film and TV Graphics Studio.

A large part of the game was hand-painted with a gel pen and watercolour on paper.

The game features 35 collectible oil paintings.

The game was inspired by the pareidolia phenomenon, i.e. the tendency to recognize objects in abstract or random shapes, such as seeing animals in clouds or monsters in dark shadows.

The main character was inspired by Amanita Design Producer Lukáš Kunce.


Development challenges

Rather than big problems, there were tiny issues, mostly technical, that we did not see coming. Resolving them took a long time.


Awards (selection)

CEEGA 2020: Visual Art (Poland, 2020)
Czech Game of the Year Awards: Czech Game of 2020 and Audiovisual Execution (Czech Republic, 2020)
Anifilm 2021: Best Visual Art (Czech Republic, 2021)


Publisher

Amanita Design

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About studio

AMANITA DESIGN

The independent development studio was founded by the designer, artist and animator Jakub Dvorský. Amanita Design are known for an emphasis on surreal worlds, subtle humour, handcrafted graphics and audiovisual experience. Their portfolio includes the world-famous Machinarium (2009), the Samorost Series (2003-2016), the comedy game CHUCHEL (2018) and the horror game Happy Game (2021). They are currently working in several small teams on the development of a number of new games for different platforms. Also in development is their dystopian game Phonopolis, which is created from handcrafted cardboard models and its animation is based on a classic hand puppets.

Interview: Amanita Design

In the second episode of the video interviews of the joint project of Czech Centres and Radio Prague International, Jakub Dvorský, founder, designer, artist and animator of one of the most original Czech studios Amanita Design, will introduce himself. The uniqueness of their games has gained popularity all over the world.   AMANITA DESIGN (2003 […]

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