An experimental third-person sci-fi game. The player is an astronaut whose multidimensional quest to find an extraterrestrial civilisation is more important than the ultimate destination. They embark on a journey outside of the space-time where they explore the fragments of parallel worlds that have no physical boundaries and limits.
The initial inspiration for the development of the game was Zdeněk Burian's illustration (1955) for the "Friends from Hadonoš" short story, which depicts a tiny astronaut standing in front of a mass into which another character is delving.
Visually, the game refers to Salvador Dalí's famous work "Corpus Hypercubus" (1954) depicting Jesus Christ crucified on a net of tesseract (hypercube).
There are no strict instructions on how to play the game. The player needs an open mind to figure it out themselves. The game is more about a feeling than a fixed gameplay.
Gradually moving away from the mainstream player.
2023 IGF Awards Nominations: Excellence in Visual Art and Nuovo Award Nomination (2023, USA)
Hangonit Studio
The studio was founded and is independently run by the artist and computer game developer Vladimír Kudělka. His first video game about dreams and memories Rememoried (2015) was awarded the 2015 Czech Game of the Year Award in The Artistic Contribution to Czech Video Game Creation Category. Besides visual arts, Vladimír Kudělka is also interested in virtual reality and artificial intelligence.
Portfolio: Rememoried (2015), Afterglitch (2022)
In the next episode of Infinite Universes Czech Games and Their Global Success video interviews, we talked with computer game designer and creator Vladimír Kudělka not only about Hangonit, but also about their first successful video game and their plans for the future. HANGONIT STUDIO (2011 / Brno) The studio was founded and […]
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