Game music

Title image - Game music

Music and sound contribute to the overall meaning of the games – their main role is to convey atmosphere and to forge an emotional bond between the game and the player.

 

In contrast with the film industry or commercial music, video game music offers more opportunities for surprises, creative combinations or the creation of new emotions and situations. Composers have much more space for experiments and innovation thanks to the game length, the creative input of the player and the video game genre diversity.

 

The process of creating video game music depends on the game type, its structure and the music genre. First, composers look for the core music elements and the overall sonic-branding. Before writing the music, it is crucial to have a deep understanding of the game, both its technical elements and the expected audience. Inspiration may also come from the game’s narrative or the imagined experience of the player. The music genre is definitely the key element – the symbiosis of music and sound design is capable of immersing the player and creating a new universe. A sonic-branding appropriate for the game, whether simple or complex, is the decisive factor.

 

For contemporary Czech video game industry, music is one of the aspects that contribute to the success of the games. Music presents a challenge for developers for multiple reasons including international networking, teamwork, management and production. Video game music is often released as soundtracks or studio records or performed in concerts, all to help international marketing.

 

 

Alexandr Smutný 

Music and audiovisual producer, founder of Soundgate – film and video game music label, founder of Music Academy Prague, founder of Composers Summit Prague, a member of the band Jelen

 


GAME ART

More articles

Game image - Interview: Hangonit Studio

Interview: Hangonit Studio

Interview

In the next episode of Infinite Universes Czech Games and Their Global Success video interviews, we talked with computer game designer and creator Vladimír Kudělka not only about Hangonit, but also about their first successful video game and their plans for the future.   HANGONIT STUDIO (2011 / Brno)   The studio was founded and […]

Read more
Game image - INTERVIEW: Hangar13

INTERVIEW: Hangar13

Interview

The penultimate video interview is dedicated to the Hangar13 development studio, from which the legendary game Mafia comes. We will talk about the studio, as well as the latest news with developer Roman Hladik.   HANGAR 13(2014 / Brno, Praha, Novato, Brighton) Hangar 13 is part of the 2K Games family of development studios and consists of teams based in four locations. The majority of the developers are based in Brno and Prague (CZ), as well as Brighton (UK) and Novato (USA). Some of the team members worked on the development of the first two installments of the Mafia series, Mafia: The City of Lost Heaven (2002) and Mafia II […]

Read more
Initiators and organizers
Logo - Česká centra Logo - Visiongame

Support of
Logo - PPF Foundation

Partners
Logo - alza.cz Logo - GDA Logo - GDS Logo - Prusa Reasearch Logo - Soundsgate

Media partners
Logo - Radio Prague International Logo - Visiongame